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  (1) Rendezvous
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  Nightfire PC Walkthrough Mission Five  


Official James Bond website



Misson 5: Hidden Agenda.
HIDDEN AGENDA (5)

2James Bond 007, Nightfire Mission 5 (Hidden Agenda) Walkthrough synopsis:


The Nightfire files you retrieved confirmed that Drake is pursuing a dangerous plan involving a private nuclear arsenal. Evidence suggests that one of his factories is a cover for some kind of training facility. Gain access to the facility and learn what you can. Do use caution 007, as Drake's henchman Rook is on site, heading up the facility's security detail...


     
 
  Section 1  


Enter the building through the ducting.
Listen to the message from 'M' and watch the brief cut scene, the pleasure is all yours. Make use of your Q-Specs (night vision) and ascend the ducting. Take a right at each junction and continue until you drop a short distance. The next grate can be lasered with your watch but let's continue down the ducting to the final grate which also is vulnerable to your laser. Drop into the storage room and collect any equipment you may require before exiting via the door. If you are a dedicated player, there are three 'Rich' secrets and a 'Rich' move to be found in this area.

Bond Move 1. There are two ways to accomplish this move. The first one is to find the vent that drops down on to the green Generator. The second is to use the turbines and other Generators to leap from one to another to get the wire that traverses the room.

Bond Secret 1. Once you have completed the Bond Move, use your Laser watch to open vent and crawl inside. Follow the vent to find a secret room.

Bond Secret 2. Inside the control room is a floor vent. Laser this open and follow the path to lead you too an Armour Vest.

Bond Secret 3. Inside the cupboard are some Bond Mines.


After killing the guards you'll be delighted to discover a couple of proximity mines in a cupboard to your right. You need to explore the area behind that door too. You've been here before, but you must battle your way to the distant room past the 'turbines/generator' wall plaque. After flicking the switch to generate lift power, you may return to the room offering the proximity mines and proceed ahead to the 'Service Elevator'. The service elevator drops you one floor and the guards you kill leave behind a handy new machine-gun. Firstly, head to your left, open the glass door and kill the guards. When you return to the service elevator, the security office is open and more baddies await. When you enter the security office, laser the padlock and pull the lever which activates... restores power to... opens the... well it does something, trust me on this one.

Head left out of the security office and throw a hand grenade round the corner to ignite the two metal drums, thus destroying the gate. Head through the smoking gate and up all the stairs before opening another swish glass door leading to an area you are getting sick of. Head left towards the cupboard with the proximity mines and through the door. Have another gun battle before initialising the turbines in 'Control Room 1' and 'Control Room 2'. Pop back downstairs and climb into a space suit (there are three in the rack) and you may now go through the airlock.

  Section 2  


Kewl ...Laser Guns!
Woah, you're wearing a space suit. Turn left and hit the door switch. The chamber floods with water but don't panic (© The Hitchhiker's Guide to the Galaxy). Follow the tunnel and activate the next-door switch. Kill the baddies and ascend the platforms surrounding the shuttle. Since you are underwater, your jump key allows you to ascend in a way that is only possible in a porn movie. High above and slightly to the right is another door but you'll need to flick the red switch to gain access.

Follow the tunnel to the laser trips and save your game. Observe and time the lasers in order to float past them. Stick with the same method as you continue past the fan in the floor of the tunnel. At the end of this section, there is another switch that drains the water leaving you free to proceed. The next door leads you to a showdown with Rook. He's pretty harmless and I'm placing my money on you. Rook tends to linger at the top of the shuttle chamber and you should be aware of the fan on the floor, it sucks everything towards it, so you will need to jump from ledge to ledge if you wish to face Rook head-on. Once Rook is killed you can watch another cut scene whilst you unwillingly fall asleep.


Game Walkthrough by Mr. Mike Smith. Thanks to 'Arsetound', 'Pregaming' and 'Gameguru' for the encouragement and help. Additional Bond moves and secrets are credited to 'Rich'.

Additional Updates by [OO9].

Revision 2.8


Go To Mission 4 | Go To Mission 6

Download the complete walkthrough here. Nightfire Walkthrough Download
 
     

 
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